A small game made in my Game Design 1 class at Bradley University. The game features top down multiplayer shooting, randomly generated levels. Each cover object also has different behavior.  The Magnum, Rocket Launcher, Shotgun, Uzi, and Goo Gun can all be dropped by weapon crates!

Made By:

Eddie Borissov: Team Lead, Game Designer, AI/Object/Level/Weapons Programmer, Sound Designer.

Paris Geis: Controller Support Programmer, Movement Programmer

Jason Marks: UI Programmer, Sound Designer

Joe Stella: Art and Animation

Download

Download
StandoffWebGLbuild.zip 15 MB

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